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Mark OLESEN authored
- update coded templates with qualified names GIT: add in missing PatchFunction1 constant() method - was missed in a previous commit
Mark OLESEN authored- update coded templates with qualified names GIT: add in missing PatchFunction1 constant() method - was missed in a previous commit
CodedFunction1.H 6.09 KiB
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2021 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::Function1Types::CodedFunction1
Description
Function1 with the code supplied by an on-the-fly compiled C++
expression.
The code entries:
\plaintable
codeInclude | include files
codeOptions | compiler line: added to EXE_INC (Make/options)
codeLibs | linker line: added to LIB_LIBS (Make/options)
localCode | c++; local static functions
code | c++; return the patch values at (scalar x)
\endplaintable
Usage
Example:
\verbatim
<patchName>
{
type uniformFixedValue;
uniformValue
{
type coded;
name myExpression; // Name of generated PatchFunction1
code
#{
const polyPatch& pp = this->patch();
Pout<< "** Patch size:" << pp.size() << endl;
return tmp<vectorField>::New(pp.size(), vector(1, 0, 0))
#};
//codeInclude
//#{
// #include "volFields.H"
//#};
//codeOptions
//#{
// -I$(LIB_SRC)/finiteVolume/lnInclude
//#};
}
}
\endverbatim
Note
The code context dictionary is simply the dictionary used to specify
the PatchFunction1 coefficients.
See also
Foam::dynamicCode
Foam::codedFixedValue
Foam::functionEntries::codeStream
SourceFiles
CodedFunction1.C
\*---------------------------------------------------------------------------*/
#ifndef Function1Types_CodedFunction1_H
#define Function1Types_CodedFunction1_H
#include "Function1.H"
#include "codedBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace Function1Types
{
/*---------------------------------------------------------------------------*\
Class CodedFunction1 Declaration
\*---------------------------------------------------------------------------*/
template<class Type>
class CodedFunction1
:
public Function1<Type>,
protected codedBase
{
// Private Data
//- Dictionary contents for the function
const dictionary dict_;
const word redirectName_;
mutable autoPtr<Function1<Type>> redirectFunctionPtr_;
// Private Member Functions
//- Get reference to the underlying Function1
const Function1<Type>& redirectFunction() const;
protected:
// Protected Member Functions
//- Mutable access to the loaded dynamic libraries
virtual dlLibraryTable& libs() const;
//- Description (type + name) for the output
virtual string description() const;
//- Clear redirected object(s)
virtual void clearRedirect() const;
//- Additional 'codeContext' dictionary to pass through
virtual const dictionary& codeContext() const;
// Get the code (sub)dictionary
virtual const dictionary& codeDict(const dictionary& dict) const;
// Get the code dictionary
virtual const dictionary& codeDict() const;
//- Adapt the context for the current object
virtual void prepare(dynamicCode&, const dynamicCodeContext&) const;
// Generated Methods
//- No copy assignment
void operator=(const CodedFunction1<Type>&) = delete;
public:
// Static Data Members
//- Name of the C code template to be used
static constexpr const char* const codeTemplateC
= "codedFunction1Template.C";
//- Name of the H code template to be used
static constexpr const char* const codeTemplateH
= "codedFunction1Template.H";
//- Runtime type information
TypeName("coded");
// Constructors
//- Construct from entry name, dictionary and optional registry
CodedFunction1
(
const word& entryName,
const dictionary& dict,
const objectRegistry* obrPtr = nullptr
);
//- Copy construct
explicit CodedFunction1(const CodedFunction1<Type>& rhs);
//- Construct and return a clone
virtual tmp<Function1<Type>> clone() const
{
return tmp<Function1<Type>>(new CodedFunction1<Type>(*this));
}
//- Destructor
virtual ~CodedFunction1() = default;
// Member Functions
//- Return value at current time
virtual inline Type value(const scalar x) const;
// Integrate etc are not implemented!
//- Write in dictionary format
virtual void writeData(Ostream& os) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Function1Types
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "CodedFunction1.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //