overset : (bug?) whole background domain switch to "wall" (cellType=2) if an overset wall get very close to a background wall
Hi,
I am doing some tests to see if the overset method could be used to simulate the closing of a valve. My test case is a simple background domain with an inlet/outlet (compressible) with a restriction supposed to be closed by a moving wall present in the overset "region". The movement is done via displacementLaplacian.
My problem is that when the moving overset wall get close to the background wall, the entire background domain is switched to cellType=2 (wall/hole) and it never switch back to "normal". See the attached video illustrating the problem.
oversetInterpolation methods:
- cellWeighted : not really tested as too slow and does not mark the cells inside the moving wall as wall.
- inverseDistance and trackedInverseDistance : both show same behaviour. the second one was used for the attached video.
- leastSquares : the problem appears earlier than inverseDistance. Also in the gap, cells in the overset "region" are flagged as hole/wall even if, in my opinion, they should not (before contact, see last image below).
I tested under v1806, v1812 and v1912 (release versions). The problem does not appears in v1806 but appears in v1812 and v1912 (I could not test v1906 as it is not installed on our cluster).
I don't know if it is a bug or if I am doing something not supported (wall contact) but happens to work in v1806.
The videos was done with moveDynamicMesh in sequential. The mesh is (really) coarse outside the overlapping region in order to speed-up tests. The test case can be provided if needed.
comparison between versions for trackedInverseDistance : comp_overset_v1806_v1812_v1912
results for leastSquares in v1912, just before everything get flagged as hole/wall :
Best regards