ENH: respect face orientation when decomposing polyhedra.
ENH: use face::trianglesQuads() method for PV3FoamReader as well. - this avoids missing faces (and weird cells) in the decomposed polyhedra.
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ENH: use face::trianglesQuads() method for PV3FoamReader as well. - this avoids missing faces (and weird cells) in the decomposed polyhedra.