- Jun 28, 2017
-
-
Mark OLESEN authored
-
Andrew Heather authored
Feature rho pimple adiabatic See merge request !118
-
Andrew Heather authored
Solver for low Mach no. flows with adiabatic thermodynamics and updated pressure-velocity coupling given by the RCM interpolation procedure described in \verbatim Knacke, T. (2013). Potential effects of Rhie & Chow type interpolations in airframe noise simulations. In: Schram, C., Dénos, R., Lecomte E. (ed): Accurate and efficient aeroacoustic prediction approaches for airframe noise, VKI LS 2013-03. \endverbatim Original code supplied by Thilo Knacke, CFD E+F GmbH contact: info@cfd-berlin.com Integrated into OpenFOAM by OpenCFD Ltd.
-
- Jun 27, 2017
-
-
sergio authored
-
sergio authored
-
sergio authored
-
Andrew Heather authored
-
Andrew Heather authored
-
Andrew Heather authored
-
Mark OLESEN authored
-
Mark OLESEN authored
-
Andrew Heather authored
-
Andrew Heather authored
-
Andrew Heather authored
-
- Jun 26, 2017
-
-
Andrew Heather authored
-
Andrew Heather authored
-
Andrew Heather authored
slip The old behaviour assumed that the no-slip value was zero. This has been extended to enable the user to supply a refValue - the value at zero slip. This was similar to the mixedFixedValueSlipFvPatchField behaviour in the rhoCentralFoam library - now deprecated in favour of the templated partialSlip version.
-
Mark OLESEN authored
- STLpoint.H - isoAdvection.C - checkMesh/writeFields.C STYLE: drop construct STLpoint(Istream&), since it doesn't make much sense - No use case for reading via an OpenFOAM stream and tokenizer. Should always be parsing ASCII or reading binary directly.
-
sergio authored
-
sergio authored
BUG: Fixing issue 505 in GL. Initializing switchProcessor and keepParticle in CollidingParcel and MPPICParcel
-
mattijs authored
-
mattijs authored
-
Mark OLESEN authored
- disable automatically upgrading copyrights in files since changes to not automatically imply a change in copyright. Eg, fixing a typo in comments, or changing a variable from 'loopI' to 'loopi' etc.
-
Mark OLESEN authored
-
Mark OLESEN authored
-
Andrew Heather authored
-
Andrew Heather authored
Calculates the acoustic pressure based on Curle's analogy. Curle's analogy is implemented as: \f[ p' = 4 \frac{\pi}{c_0}\frac{\vec d}{|\vec d|^2}\frac{d(F)}{d(t)} \f] where p' | Curle's acoustic pressure [Pa] or [Pa (m3/rho)] c_0 | Reference speed of sound [m/s] \vec d | Distance vector to observer locations [m] F | Force [N] or [N (m3/rho)]
-
Andrew Heather authored
-
Andrew Heather authored
-
Andrew Heather authored
-
mattijs authored
-
Andrew Heather authored
-
mattijs authored
-
- Jun 24, 2017
- Jun 23, 2017
-
-
Mark OLESEN authored
Feature lumped point motion See merge request !120
-
Mark OLESEN authored
-
Mark OLESEN authored
- This provides a mechanism for moving mesh patches based on external input (eg, from an external structures solver). The patch points are influenced by the position and rotation of the lumped points. BC: lumpedPointDisplacementPointPatchVectorField Controlling mechanisms: - externalCoupler for coordinating the master/slave - lumpedPointMovement manages the patch-points motion, but also for extracting forces/moments - lumpedPointState represents the positions/rotations of the controlling points Utils: - lumpedPointZones diagnostic for visualizing the correspondence between controlling points and patch faces - lumpedPointMovement Test that the patch motion is as desired without invoking moveMesh. With the -slave option, return items from a precalculated table for the lumpedPointDisplacementPointPatchVectorField BC.
-
Mark OLESEN authored
- Can be useful when investigating mesh topologies
-