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streamLineParticleCloud.C 1.97 KiB
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  • /*---------------------------------------------------------------------------*\
      =========                 |
      \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
       \\    /   O peration     |
    
        \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
    
         \\/     M anipulation  |
    -------------------------------------------------------------------------------
    License
        This file is part of OpenFOAM.
    
    
        OpenFOAM is free software: you can redistribute it and/or modify it
        under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.
    
    
        OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
        ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
        FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
        for more details.
    
        You should have received a copy of the GNU General Public License
    
        along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
    
    
    \*---------------------------------------------------------------------------*/
    
    #include "streamLineParticleCloud.H"
    
    
    // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
    
    
    namespace Foam
    {
    
        defineTemplateTypeNameAndDebug(Cloud<streamLineParticle>, 0);
    
    
    // * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //
    
    Foam::streamLineParticleCloud::streamLineParticleCloud
    (
        const polyMesh& mesh,
    
        const word& cloudName,
        bool readFields
    
    )
    :
        Cloud<streamLineParticle>(mesh, cloudName, false)
    {
    
        if (readFields)
        {
            streamLineParticle::readFields(*this);
        }
    
    }
    
    
    Foam::streamLineParticleCloud::streamLineParticleCloud
    (
        const polyMesh& mesh,
        const word& cloudName,
        const IDLList<streamLineParticle>& particles
    )
    :
        Cloud<streamLineParticle>(mesh, cloudName, particles)
    {}
    
    
    // ************************************************************************* //