Commit 4c00dee9 authored by mattijs's avatar mattijs
Browse files

STYLE: motionSolvers: unused code

parent bfbfa8f4
......@@ -215,18 +215,6 @@ Foam::displacementComponentLaplacianFvMotionSolver::curPoints() const
}
//void Foam::displacementComponentLaplacianFvMotionSolver::movePoints
//(
// const pointField& p
//)
//{
// // Movement of pointMesh and volPointInterpolation already
// // done by polyMesh,fvMesh
// componentDisplacementMotionSolver::movePoints(p);
//
//}
void Foam::displacementComponentLaplacianFvMotionSolver::solve()
{
// The points have moved so before interpolation update
......
......@@ -126,9 +126,6 @@ public:
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
// //- Handle changes of geometry
// virtual void movePoints(const pointField& p);
};
......
......@@ -135,16 +135,6 @@ void Foam::velocityComponentLaplacianFvMotionSolver::solve()
}
//void Foam::velocityComponentLaplacianFvMotionSolver::movePoints
//(
// const pointField& p
//)
//{
// // Movement of pointMesh and volPointInterpolation already
// // done by polyMesh,fvMesh
//}
void Foam::velocityComponentLaplacianFvMotionSolver::updateMesh
(
const mapPolyMesh& mpm
......
......@@ -115,8 +115,6 @@ public:
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
// //- Handle changes of geometry
// void movePoints(const pointField& p);
};
......
......@@ -118,9 +118,6 @@ public:
//- Solve for motion
virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
};
......
......@@ -126,9 +126,6 @@ public:
//- Solve for motion
virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
};
......
......@@ -117,9 +117,6 @@ public:
//- Solve for motion
virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology
virtual void updateMesh(const mapPolyMesh&);
};
......
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