Commit 4c00dee9 authored by mattijs's avatar mattijs
Browse files

STYLE: motionSolvers: unused code

parent bfbfa8f4
...@@ -215,18 +215,6 @@ Foam::displacementComponentLaplacianFvMotionSolver::curPoints() const ...@@ -215,18 +215,6 @@ Foam::displacementComponentLaplacianFvMotionSolver::curPoints() const
} }
//void Foam::displacementComponentLaplacianFvMotionSolver::movePoints
//(
// const pointField& p
//)
//{
// // Movement of pointMesh and volPointInterpolation already
// // done by polyMesh,fvMesh
// componentDisplacementMotionSolver::movePoints(p);
//
//}
void Foam::displacementComponentLaplacianFvMotionSolver::solve() void Foam::displacementComponentLaplacianFvMotionSolver::solve()
{ {
// The points have moved so before interpolation update // The points have moved so before interpolation update
......
...@@ -126,9 +126,6 @@ public: ...@@ -126,9 +126,6 @@ public:
//- Update topology //- Update topology
virtual void updateMesh(const mapPolyMesh&); virtual void updateMesh(const mapPolyMesh&);
// //- Handle changes of geometry
// virtual void movePoints(const pointField& p);
}; };
......
...@@ -135,16 +135,6 @@ void Foam::velocityComponentLaplacianFvMotionSolver::solve() ...@@ -135,16 +135,6 @@ void Foam::velocityComponentLaplacianFvMotionSolver::solve()
} }
//void Foam::velocityComponentLaplacianFvMotionSolver::movePoints
//(
// const pointField& p
//)
//{
// // Movement of pointMesh and volPointInterpolation already
// // done by polyMesh,fvMesh
//}
void Foam::velocityComponentLaplacianFvMotionSolver::updateMesh void Foam::velocityComponentLaplacianFvMotionSolver::updateMesh
( (
const mapPolyMesh& mpm const mapPolyMesh& mpm
......
...@@ -115,8 +115,6 @@ public: ...@@ -115,8 +115,6 @@ public:
//- Update topology //- Update topology
virtual void updateMesh(const mapPolyMesh&); virtual void updateMesh(const mapPolyMesh&);
// //- Handle changes of geometry
// void movePoints(const pointField& p);
}; };
......
...@@ -118,9 +118,6 @@ public: ...@@ -118,9 +118,6 @@ public:
//- Solve for motion //- Solve for motion
virtual void solve(); virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology //- Update topology
virtual void updateMesh(const mapPolyMesh&); virtual void updateMesh(const mapPolyMesh&);
}; };
......
...@@ -126,9 +126,6 @@ public: ...@@ -126,9 +126,6 @@ public:
//- Solve for motion //- Solve for motion
virtual void solve(); virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology //- Update topology
virtual void updateMesh(const mapPolyMesh&); virtual void updateMesh(const mapPolyMesh&);
}; };
......
...@@ -117,9 +117,6 @@ public: ...@@ -117,9 +117,6 @@ public:
//- Solve for motion //- Solve for motion
virtual void solve(); virtual void solve();
// //- Update the pointMesh corresponding to the new points
// void movePoints(const pointField&);
//- Update topology //- Update topology
virtual void updateMesh(const mapPolyMesh&); virtual void updateMesh(const mapPolyMesh&);
}; };
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment