ENH: Adding check for wall interaction when particle is stuck on moving
walls A new user input parameter UrMax is added to the PatchInteractionModel. In some occasions the partile remains on a patch face due to extremely low relative U. If this Ur is lower than UrMax the particle is removed
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- src/lagrangian/intermediate/submodels/Kinematic/PatchInteractionModel/LocalInteraction/LocalInteraction.C 12 additions, 0 deletions...PatchInteractionModel/LocalInteraction/LocalInteraction.C
- src/lagrangian/intermediate/submodels/Kinematic/PatchInteractionModel/PatchInteractionModel/PatchInteractionModel.C 13 additions, 3 deletions...actionModel/PatchInteractionModel/PatchInteractionModel.C
- src/lagrangian/intermediate/submodels/Kinematic/PatchInteractionModel/PatchInteractionModel/PatchInteractionModel.H 5 additions, 0 deletions...actionModel/PatchInteractionModel/PatchInteractionModel.H
- src/lagrangian/intermediate/submodels/Kinematic/PatchInteractionModel/StandardWallInteraction/StandardWallInteraction.C 13 additions, 0 deletions...onModel/StandardWallInteraction/StandardWallInteraction.C
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