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Commit b1e65376 authored by andy's avatar andy
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ENH: Updates to faceAreaIntersect

parent e16191b2
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......@@ -78,7 +78,8 @@ void Foam::faceAreaIntersect::triSliceWithPlane
(
(nPos == 3)
|| ((nPos == 2) && (nCoPlanar == 1))
|| ((nPos == 1) && (nCoPlanar == 2)))
|| ((nPos == 1) && (nCoPlanar == 2))
)
{
/*
/\ _____
......@@ -95,11 +96,12 @@ void Foam::faceAreaIntersect::triSliceWithPlane
else if ((nPos == 2) && (nCoPlanar == 0))
{
/*
________
\ /
--\----/--
\ /
\/
i1________i2
\ /
--\----/--
\ /
\/
i0
2 points above plane, 1 below
- resulting quad above plane split into 2 triangles
......@@ -130,10 +132,12 @@ void Foam::faceAreaIntersect::triSliceWithPlane
if (nCoPlanar == 0)
{
/*
/\
/ \
--/----\--
/______\
i0
/\
/ \
--/----\--
/______\
i2 i1
1 point above plane, 2 below
- keep triangle above intersection plane
......@@ -145,8 +149,8 @@ void Foam::faceAreaIntersect::triSliceWithPlane
label i2 = d.fcIndex(i1);
// determine the two intersection points
point p01 = planeIntersection(d, tri, i0, i1);
point p02 = planeIntersection(d, tri, i0, i2);
point p01 = planeIntersection(d, tri, i1, i0);
point p02 = planeIntersection(d, tri, i2, i0);
// add triangle above plane to list
setTriPoints(tri[i0], p01, p02, nTris, tris);
......@@ -154,14 +158,14 @@ void Foam::faceAreaIntersect::triSliceWithPlane
else
{
/*
i0
|\
| \
__|__\__
__|__\_i2_
| /
| /
|/
i1
1 point above plane, 1 on plane, 1 below
- keep triangle above intersection plane
......@@ -172,9 +176,9 @@ void Foam::faceAreaIntersect::triSliceWithPlane
label i2 = copI;
// determine the intersection point
point p01 = planeIntersection(d, tri, i0, i1);
point p01 = planeIntersection(d, tri, i1, i0);
// add triangle above plane to list
// add triangle above plane to list - clockwise points
if (d.fcIndex(i0) == i1)
{
setTriPoints(tri[i0], p01, tri[i2], nTris, tris);
......
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