"README.md" did not exist on "2499ad10a7f9d08cb916cee1ad19a7c6ddb291ab"
- Feb 10, 2010
- Feb 09, 2010
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graham authored
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graham authored
orientation != I at start. Being more careful with when using directions relative to the absolute axes or the direction of something relative to its initial direction. Renaming p0, v0 to pInitial, vInitial to be clearer. fixedOrientation constraint does not need a reference orientation, as it is not to move at all, relative to any orientation, so the Cartesian axes are fine.
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Andrew Heather authored
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- Feb 08, 2010
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graham authored
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graham authored
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Andrew Heather authored
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graham authored
initialOrientation. Rename of IO to more understandable terms. Rename ref to initial where correct - ref is to do with the object being in Q = I state, inital is to do with where things are when the motion starts and pointDisplacement and value are zero. Adding initialOrientation so that non Q = I initial states are correct.
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Andrew Heather authored
- sets turbulence viscosity to zero for the patch - providees access to the yPlus() function so that the yPlusRAS utility gives sensible values
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Andrew Heather authored
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mattijs authored
Uses globalMeshData::mergePoints to topologically merge mesh points. Also now require all patches on all processors so cleaned up all code for handling zero-sized patches.
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mattijs authored
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mattijs authored
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Andrew Heather authored
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Andrew Heather authored
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Mark Olesen authored
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graham authored
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Andrew Heather authored
- Added helper classes to simplify the handling of the injector properties - Added new reacting multiphase injection model variant
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Andrew Heather authored
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mattijs authored
Now mapDistribute structure to pull data from slaves to master and vice versa.
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mattijs authored
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mattijs authored
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mattijs authored
In case of differing pointsInstance and facesInstance it will - read the points belonging to the facesInstance - construct and write the mesh belonging to the facesInstance (so with the old, facesInstance, points) - additionally write the current points to pointsInstance
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Mark Olesen authored
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- Feb 07, 2010
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Mark Olesen authored
- This avoids dependency on lex/flex and provides better encapsulation for buffer switching. As a result, the maximum number of open files only corresponds to the include depth.
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Mark Olesen authored
- handles basic operations, references to other dictionary entries (with '$name' syntax) and assorted mathematical functions: pi(), degToRad, radToDeg, asin, acos, atan, sin, cos, tan, log, log10, mag, atan2, pow The basic syntax: #calc{ ... }; NOTE the trailing ';' is required for the primitiveEntry to be properly defined.
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- Feb 05, 2010
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graham authored
Now storing name of restrain or constraint in list in the sixDoFRigidBodyMotion object. Added a write method to all constraints and restraints.
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graham authored
Now storing name of restraint or constraint in wordList in the sixDoFRigidBodyMotion object. Added a write method to all constraints and restraints.
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mattijs authored
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graham authored
wordLists. BUG: sixDoFRigidBodyMotion. Fixing naming of maxConstraintIterations_ inconsistency.
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mattijs authored
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mattijs authored
foamToEnsight will merge points on coupled patches. (only for mesh, not for patches)
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mattijs authored
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graham authored
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mattijs authored
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Mark Olesen authored
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