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    • mark's avatar
      BUG: indexing in extendedEdgeMesh::add fails (fixes #448) · b42424cb
      mark authored and Mark OLESEN's avatar Mark OLESEN committed
      - 1st problem arises when there are edges, but edgeNormals is empty.
        The UIndirectList fails (zero elements, non-zero addressing)
      
      - further problem occurs if there is a mismatch in the number of edges
        and edges normals (incorrect indexing on loop).
      b42424cb
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