- Dec 12, 2012
- Dec 11, 2012
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laurence authored
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laurence authored
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laurence authored
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laurence authored
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laurence authored
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laurence authored
edgeCollapser collapses small edges and faces. Works in parallel by using PointEdgeWave.
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laurence authored
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laurence authored
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laurence authored
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laurence authored
coupledPolyPatch constructor
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laurence authored
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laurence authored
+ Move transform_ up to coupledPolyPatch + Add coincident full match to the transform type. This will fully match faces even if they have zero area. + Add transform type to the constructor as a default argument
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laurence authored
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laurence authored
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laurence authored
Add a function which also takes a direction to associate with each point. If the matching points do not share equal and opposite normals then reject the match.
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laurence authored
Made coordinates tmp<> Added points Added overlap tests to plate and sphere
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laurence authored
Found no speed advantage
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laurence authored
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laurence authored
Use ListOps rotateList instead
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laurence authored
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laurence authored
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laurence authored
Update indexedOctree::overlaps to use boundBox::overlaps.
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laurence authored
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laurence authored
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laurence authored
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laurence authored
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laurence authored
reverseList inplaceReverseList rotateList inplaceRotateList Remove reverse function from UList and call the ListOps from the other reverse function.
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laurence authored
circulator and const_circulator wrap around lists so that they may be iterated over indefinitely.
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- Dec 10, 2012