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  • mattijs's avatar
    BUG: primitiveMesh: incorrect uncached edgeFaces. Fixes #2047. · c9c85d9a
    mattijs authored
    It was only looking for faces that were used in both
    endpoints but not actually checking whether they were indeed
    an edge (== consecutive vertex) in all faces. So if one
    face had an additional crossing edge and another didn't it
    would find more edgeFaces than the proper
    'primitiveMesh::edgeFaces()' routine.
    This occasionally happened inside snappyHexMesh
    (e.g. motorBike tutorial)