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  • mattijs's avatar
    BUG: extrudeMesh: copy original patch. See #2103 · 3273e6c2
    mattijs authored
    This is a partial fix for #2103. If there are no points
    extruded for a stand-alone mesh (so not adding to mesh)
    it should still include the original patch points. Not
    doing so would generate illegal faces (also copiedPatchPoints
    would not get set).
    3273e6c2