Skip to content
  • Mark OLESEN's avatar
    ENH: use mapDistribute linear construct order in a few places · a1e34bb2
    Mark OLESEN authored
    - simplifies code by avoiding code duplication:
      * parLagrangianDistributor
      * meshToMesh (processorLOD and AABBTree methods)
    
    BUG: inconsistent mapping when using processorLOD boxes (fixes #2932)
    
    - internally the processorLODs createMap() method used a 'localFirst'
      layout whereas a 'linear' order is what is actually expected for the
      meshToMesh mapping. This will cause of incorrect behaviour
      if using processorLOD instead of AABBTree.
      A dormant bug since processorLOD is not currently selectable.
    a1e34bb2