Skip to content
Snippets Groups Projects
  1. Apr 28, 2016
  2. Apr 26, 2016
  3. Apr 25, 2016
  4. Apr 21, 2016
  5. Apr 20, 2016
  6. Apr 17, 2016
  7. Apr 16, 2016
  8. Apr 15, 2016
    • Henry Weller's avatar
      septernion: Changed definition of the forward transformation for consistency with spatialTransform · 23a87793
      Henry Weller authored
      inline Foam::vector Foam::septernion::transformPoint(const vector& v) const
      {
          return r().transform(v - t());
      }
      
      Now there is a 1:1 correspondence between septernion and
      spatialTransform and a septernion constructor from spatialTransform
      provided.
      
      Additionally "septernion::transform" has been renamed
      "septernion::transformPoint" to clarify that it transforms coordinate
      points rather than displacements or other relative vectors.
      23a87793
  9. Apr 12, 2016
  10. Apr 11, 2016
  11. Apr 10, 2016
  12. Apr 08, 2016
  13. Apr 07, 2016
  14. Apr 06, 2016
  15. Apr 04, 2016
  16. Apr 03, 2016
    • Henry Weller's avatar
      applications/test/rigidBodyDynamics/pendulum: Very simple test/demonstration... · 4344a732
      Henry Weller authored
      applications/test/rigidBodyDynamics/pendulum: Very simple test/demonstration of the rigidBodyDynamics library
      
          Simple swinging pendulum simulation with 1-DoF.  The motion is integrated
          using a symplectic method for just over 2-periods.
      4344a732
    • Henry Weller's avatar
      UList: Rationalize assignment (shallow-copy vs deep-copy) · 6e573ad7
      Henry Weller authored
          //- Disallow default shallow-copy assignment
          //
          //  Assignment of UList<T> may need to be either shallow (copy pointer)
          //  or deep (copy elements) depending on context or the particular type
          //  of list derived from UList and it is confusing and prone to error
          //  for the default assignment to be either.  The solution is to
          //  disallow default assignment and provide separate 'shallowCopy' and
          //  'deepCopy' member functions.
          void operator=(const UList<T>&) = delete;
      
          //- Copy the pointer held by the given UList.
          inline void shallowCopy(const UList<T>&);
      
          //- Copy elements of the given UList.
          void deepCopy(const UList<T>&);
      6e573ad7
  17. Apr 02, 2016