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  1. Dec 17, 2020
  2. Jun 02, 2020
    • Mark OLESEN's avatar
      ENH: unify use of dictionary method names · 3e43edf0
      Mark OLESEN authored
      - previously introduced `getOrDefault` as a dictionary _get_ method,
        now complete the transition and use it everywhere instead of
        `lookupOrDefault`. This avoids mixed usage of the two methods that
        are identical in behaviour, makes for shorter names, and promotes
        the distinction between "lookup" access (ie, return a token stream,
        locate and return an entry) and "get" access (ie, the above with
        conversion to concrete types such as scalar, label etc).
      3e43edf0
  3. Jan 22, 2020
  4. Dec 23, 2019
  5. Dec 16, 2019
    • sergio's avatar
      BUG: post-processing of parcels on patch interaction models · c1b07cd1
      sergio authored
          Adding check for p.active at the end of KinematicParcel::move.
          p.hitFace() is called only for active parcels.
      
          Setting to zero the initialization for stored lists of stick and
      escape parcels
          in LocalInteraction and StandardWallInteraction models
      
          NOTE: KinematicParcel::hitPatch counts overall system escaped
          parcels and mass based on polyPatch type and not on type of
          patchInteractionModel. Thus, if a patch is a Wall for fluid
          but escape for parcel the overall report will be wrong but
          the local report for each patch is correct
      c1b07cd1
  6. Dec 09, 2019
  7. Oct 31, 2019
  8. Feb 06, 2019
  9. Jan 18, 2019
  10. Oct 19, 2018
  11. Feb 20, 2018
  12. Feb 21, 2018
  13. Jan 12, 2018
  14. Aug 23, 2017
  15. Jul 13, 2017
    • Will Bainbridge's avatar
      lagrangian: Corrected patch data · e274e08b
      Will Bainbridge authored and Andrew Heather's avatar Andrew Heather committed
      The KinematicCloud::patchData method has been made consistent on moving
      meshes and/or when the time-step is being sub-cycled.
      
      It has also been altered to calculate the normal component of a moving
      patch's velocity directly from the point motions. This prevents an
      infinite loop occuring due to inconsistency between the velocity used to
      calculate a rebound and that used when tracking.
      
      Some minor style improvements to the particle class have also been made.
      e274e08b
  16. Mar 17, 2017
  17. Jan 26, 2017
  18. May 12, 2016
  19. Apr 21, 2016
    • Mark Olesen's avatar
      ENH: add parcel property types (fixes #109) · b6ca9887
      Mark Olesen authored
      - assists in decoding what the binary IO content means
      
      ENH: use label instead of bool for the KinematicParcel active state (fixes #111)
      
      - avoids internal padding of the data structure and simplifies
        downstream use.
      
      ENH: make particle sizeofFields public (fixes #110)
      
      Also fixes #108 (missing faceI and stepFraction entries) which had
      also been fixed in the upstream as well.
      b6ca9887
  20. Apr 16, 2016
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