- Sep 01, 2021
- Aug 17, 2021
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Andrew Heather authored
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- Aug 11, 2021
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mattijs authored
addZones: specifies the name instead of synthesising
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- Aug 06, 2021
- Aug 05, 2021
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Andrew Heather authored
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Andrew Heather authored
ENH: enable custom input of U for devRhoReff and devReff See merge request !479
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Previously, for basic incompressible and compressible simulations, the "force" function object has not been using the user-specified "UName" for the "devRhoReff" computation (affecting the tangential component), but using the "U" of the latest available step. In contrast, the user-specified "pName" has always been being used correctly. This has been causing issues for users when they wish to use a specific "UMean" field in various force and forceCoeff function object computations.
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- Aug 04, 2021
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Andrew Heather authored
ENH: turbulenceFields: various improvements See merge request !476
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Andrew Heather authored
BUG: DMD: write snapshot0 at start times See merge request !482
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Andrew Heather authored
ENH: linear solvers: add variable-specific debug flags See merge request !478
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Introduces a new optional keyword of label type 'log' to linear-solver dictionaries to enable variable-specific debug statements. For example, in fvOptions file: solvers { p { solver GAMG; ... log 2; } U { ... log 0; } } The meanings of values of 'log' are: log 0; <!-- no output log 1; <!-- standard output log 2; <!-- debug output // values higher than 2 are expected to have no effect This keyword does not directly affect the operations of various DebugSwitches and backward compatibility has been ensured in exchange of code cleanness. The related DebugSwitches are: DebugSwitches { SolverPerformance 0; GAMG 0; PCG 0; PBiCG 0; smoothSolver 0; }
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- Aug 03, 2021
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Andrew Heather authored
Implicit treatment of coupled boundary conditions See merge request !477
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- Aug 02, 2021
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mattijs authored
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- Jul 28, 2021
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mattijs authored
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Mark OLESEN authored
- liquid film, blockMesh changes, multiWorld communicators
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Mark OLESEN authored
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Mark OLESEN authored
- previously reported the WM_PROJECT_VERSION in the top banner but this makes it overly sensitive to arbitrary user naming. Change to the current API in the comment banner, include the WM_PROJECT_VERSION as part of the reported "Build: ..." string instead.
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Mattijs Janssens authored
improve handling of multiple world communication See merge request !480
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Mark OLESEN authored
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Mark OLESEN authored
- cleanup initialization (to avoid stealing tokens)
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Mark OLESEN authored
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Mark OLESEN authored
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Mark OLESEN authored
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Mark OLESEN authored
- previously had a patch-size check, which caused a zero-sized patch to be "sticky" as uniform Zero regardless of what the original input stated (eg, "constant 0.5") This was caused by short-circuiting logic that circumvented reading on zero-size patches.
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